0.2.1.1a


0.2.1.1a: Bug Fixes, Score Screen, Arousal Tuning, and Save Management

This is the 0.2.1.1a build — a smaller, polish-focused update building on the 0.2.1.0a groundwork. It smooths out balance, adds a score screen, and introduces save management behind the scenes to prepare for future progression systems.


New Content & Features

  • Score Screen — On the title screen, you’ll now see a summation of past battles, and a score to brag to others with. A small step toward the roguelikes mid run economy implementation.
  • Save Management — The game now saves important data after closing, remembering your settings and laying the groundwork for future save and run systems.
  • Daisy (Preview) — Daisy is now selectable on the character screen! She doesn’t have her own deck yet, but can be used as a “Training Mode” option while we work on her full implementation. Neptune is also developing a proper dedicated Training Mode for a future update.

Balance & Systems

  • Arousal rebalance — Minor tuning to arousal numbers to make fights feel less unfair.
  • Bug fixes — Numerous small bugs squashed following the major reworks in 0.2.1.0a.

Credits & Thanks
Thanks as always to Chiharai and Crazed for their ongoing work and feedback — and to everyone testing and reporting issues as we polish the core loop!

Files

Dwarfing Dreams 0.2.1.1a.zip 221 MB
8 days ago
Dwarfing Dreams.arm64-v8a.apk 192 MB
8 days ago
Dwarfing Dreams.armeabi-v7a.apk 191 MB
8 days ago

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Comments

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yea, arousal with the new decay system on Hard mode did sorta feel like swimming up a slime waterfall, so rebalancing it is probably a good idea.

saves are yum idea, so i can record my incredible Pride run